Giving a Map for the Holiday E-mail
Maps
Written by Lee Barber   
Thursday, 26 November 2009 22:23

After these words you'll find a link to a free dungeon map I'd like to share. This isn't a holiday sale or limited time offer, just something small to thank those that visit and also provide gaming sustenance. The 1-page PDF is a real castle plan transformed into a mesa-buried catacomb, or whatever you think would fit your sandbox. If you find a good use for it, visit again and leave a comment.

http://www.mediafire.com/?yqtm1td53z4

 

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My Mutated Future for California E-mail
Maps
Written by Lee Barber   
Monday, 23 November 2009 17:42

About a year ago, I promised a friend from the West Coast that I'd run a THUNDARR-style game session during his next holiday visit. I'm setting the sandbox in his home state, since I think it would be a more exciting place than post-apocalyptic Ohio. Reference material is being mashed together from the cartoon (with many stats from Savage Afterworld), the Fallout and X-COM series of video games, plus Goblinoid Games' MUTANT FUTURE rulebook. Below is a bit of the geography altered and notated in Photoshop. Some of the things pondered while working on this:

1) Humans that have been kept safe in "vaults" are known as the Morrow Men. The populations that survived on the surface have devolved into barbarian Morlocks.

2) The techno-wizards that arrived after the Moon Disaster are the classic saucer-flying Sectoids. They turned the recovering Earth into a battlefield, creating mutant slaves and death machines. Eventually, most of them were overthrown by human commandos from secret bases in the Southwest.

3) Rad-Bugs and alien creations from the video games will be combined with the THUNDARR and MUTANT FUTURE bestiaries.

4) Thunderdome...is now Shasta Dome (built over Redding, CA)

5) The American West is no longer in contact with the East, since the Mississippi River is gigantic now, running from the Great Lakes to the Gulf. Europe and most of Asia were obliterated by the gravity-pulled debris from the Moon impact/explosion.

DISCLAIMER: I know "Project Morrow" is its own game...I just love the title. Also, please forgive any map errors, I'm not local or a vulcanologist.

 

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Munchkins vs Robots vs Cavaliers? E-mail
Reviews
Written by Lee Barber   
Wednesday, 18 November 2009 20:54

My regularly scheduled game day has been RPG-free for many weeks now. The GM for Warhammer has an equal love for boardgames, so there is conflict over what we "un-box" each session. At his last appearance, he wanted us to play an award-winning game by Avalon Hill, entitled Robo Rally. We wanted to play it too, at least until the demented, strategy-hobbling nature of the play sequence was revealed. I could tell things would not go well just looking at the game map, which is fraught with obstacles and instant death traps. The player is tasked with racing his robot to three goals, a resolution that will only result from random luck or being very familiar with the game. Every turn, the robots move and shoot, but only accurately if the right action cards are drawn and your machine isn't damaged. So, players spend a few hours failing to keep the situation from plummeting into chaos, and start to see the logic in robot suicide. If this game was about fragging yourself or others, I think I'd give it another chance.

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